How credits work
Torn Sentinel is free except for its premium modules, which run on credits. Credits are prepaid, so nothing renews by itself. The pricing page lists what a credit costs and what each module uses.
The basics
Section titled “The basics”- Your server holds a balance of credits.
- A premium module uses a set number of credits per day while it’s switched on, counted to the second. Free modules never use any.
/subscriptionshows your balance, what you spend per day and when the balance runs out.- When the balance reaches zero, premium modules switch off and free ones keep working.
Two kinds of credits
Section titled “Two kinds of credits”| Starter credits | Paid credits | |
|---|---|---|
| Where they come from | A free gift, once per faction | Payments |
| Expire? | Yes, after a few days | No |
| Spent | First | After the starter credits |
| Refundable? | No | The unused part, yes |
Claim the starter credits from /subscription or in the wizard’s Credits step. Each faction can claim them once. Removing the bot and adding it back doesn’t give a second set.
When they run out
Section titled “When they run out”- About a day before, the bot warns you in your bot channel, pings your admin roles, and gives the date and time the credits will run out.
- At zero, premium commands are disabled. A job that’s already running finishes, but can’t be started again. The bot posts a notice in your bot channel.
- When you add credits, everything works again straight away. Your settings are untouched.
You aren’t charged for time when the bot is down for maintenance or an outage.
A price increase is announced in your bot channel at least 14 days before it takes effect. A price cut applies right away.